Showing posts with label Blender. Show all posts
Showing posts with label Blender. Show all posts

Tuesday, August 3, 2021

State of the game: Turf Takeover!

 I've teased that I was working on a game for the past little while and I'm happy to say, it officially has a name! And that name is... 

The logo for our new game, Turf Takeover

We even released a trailer announcing that we were working on the game! You can watch the trailer here. The game has been undergoing development for quite some time now but in various different states. The original visions for the game were much more ambitious, but we scaled them back to something more doable and more fun to play. I will continue to post in-depth development updates to this Blog, so be sure to check back often! In the meantime, 2 videos have been posted since the release of the Turf Takeover Announcement Trailer, this one which shows me modeling a building for one of the maps, and this one I made as a joke. 

I also figured I would list the people currently working on the game:
Jeremy422gaming (me!) - Modeling
WinstonTheNoob - Modeling
iweed1138 - Scripting
KEVBloxTime - Music

See you in the next update!

P.S. Join the Discord! https://discord.gg/7HsSgPTARK



Thursday, March 18, 2021

Animation complete! (and other updates!)

 In my last post, I talked about an animation I was working on, and I am happy to say that it has been completed! This is pretty exciting, as I have been working on it for a really long time. I always like doing big projects like this because it always feels like me getting to use everything I learned since the last project I did. I always do a bunch of tests, but I never have anything to show for it. These longer projects fill that void. I submit these to the Jim Harbin Film Festival (county winners are announced in late spring / early summer, so that's usually when I post them).

A frame from my new film

I also mentioned in my last post that I was working on a game, and I'm excited to say... I still am! More to follow, just sit tight :)

The game's developers from left to right: Jeremy422gaming, iweed1138 and WinstonTheNoob

Lastly, it also looks like ROBLOX is doing their annual 2021 Egg Hunt, so I'll be sure to post useful stuff here like I did with RB battles.
This is a "leak", take it with a grain of salt

That's all I have for now! Always be sure to check back here for more updates! See you guys soon!


Friday, February 12, 2021

Animation + General updates!

 Hey everyone! Welcome to the new year! (I don't post here very often). During the ROBLOX RB Battles event, I posted the answers to the quiz and that post has gained over 16k views! That's super awesome! I hope you guys found that helpful!

RB Battles Championship Logo

I post a lot about various ROBLOX games I'm working on here, and I'm excited to announce I'm still working on some! Escape The Cabin In The Woods which has been mentioned previously has been put on hold but is close to completion. We have also started a brand new project that we hope will be out by Summer. More information on that should follow, or the project will be abandoned and you'll never hear anything about it ever again. Time will tell.
 From left to right: iweed1138, WinstonTheNoob, and Jeremy422gaming (the development team on all of our projects)


My last announcement for this post is I am working on a new animation! Like my previous animation, Slash and Burn, this one is for the Jim Harbin Film Festival. Exciting stuff! I will hopefully be posting that in the next few months.


Sorry for not posting too frequently! Hopefully, you'll like the stuff I'm working on! See you guys in the next update!

Sunday, June 14, 2020

Learning a new 3D Program

I've done it too many times. And I'm doing it again! By now I have gone through a ton of different 3D programs for different purposes, mostly because I find it a lot of fun. I've done Blender (my main one), ROBLOX Studio, Brick Hill Studio, Stud.io, Makehuman, Kogama, a tiny bit of Unity and I have plans to learn Cinema 4D and Unreal Engine. Today I am trying the World To Build Studio, and my initial reaction is actually pretty positive. I appreciate some of the more advanced tools it has to offer, and the controls are simple, similar to Blender. My only negative thing right now is that the controls are REALLY jittery, making it difficult to move around. I plan to keep working on it though to see what I can make, so stay tuned for that!


--Jeremy Weed

Friday, June 12, 2020

90s Style Animation

I wanted to created animation in the same style you would see at the bowling alley. Why? Because I was bored. I've always found them weird and thought it would be funny. There were a few things I needed to work out though. Render engines have come so far, so I would need to turn off a bunch of settings to make this work.
First off I used Eevee instead of cycles because there are no light bounces. Then I made sure AO, Bloom, Screen Space Reflections and Motion Blur were all turned off. The shadow size needed to be slightly lower quality as well.

Next, it was all just figuring out little tricks to make it looks as dated as possible. One thing I did was light the scene using spot lights, with only one of the spot lights actually creating shadows.
The "main" light is the only light to actually create shadows. Another thing I did was set the background to completely black. The last thing I needed to create my look was a texture. I downloaded this texture from texture haven, but it was too high quality for what I needed. So I color corrected it and scaled it down a bunch to create this:
It doesn't have as much detail, it's smaller and the colors are really saturated. I think it looks a lot better for what I'm going for. My animation was finally complete and ready to be rendered. I rendered it at a 4:3 ratio with a resolution of 640x480. Here was my final result:
I think it looks pretty good (for what I was working towards of course). And now I now a fun, easy way to make 90's style animation.


I have this scene file (.blend) posted on my Patreon if you would like to take a look and learn more about it! Thanks to everyone who made it this far!

--Jeremy Weed

Friday, December 2, 2016

General Updates!

What's going on guys? It's me Jeremy and today I just had a few updates on my channel! First of all I am working on a Christmas special. I have finished a ROBLOX 3D Blender animation. In other news I am working on a 360° Blender animation! Don't forget to comeback for more updates!